
Be sure to download and install this if you get an error when trying to run LOLReplay:
.NET Framework (3.5 SP1 or 4.0)

– Replays now load significantly faster (though still not as fast as before 1.0.0.133 – we’ll be working on improving this further to get load times down to the same if not faster than before)
– Improved translations, and new translations for Serbian, Norwegian, Persian, Arabic, Bulgarian and Slovene. Thanks to Insanity, Andreas1101, FoxForce, AzizSab, UncleScrutch, Aonobg and Dusty!
– Temporary fix for crash bug introduced by latest riot patch.
– Note that automatic screenshot capture and replay quick load needed to be disabled, however we will work on a fix once the crash issues are confirmed to have been fixed.
– Improved translations, as well as new Slovak, Italian and Hebrew translations, thanks to Haxxer4, masso912 and Xoslize.
– Fixed a bug which prevented old replays being converted properly
– Fixed a bug which could prevent replays being saved correctly
– Improved translations, as well as new translations for Catalan, Croation and Greek, thanks to pooh, TolSatha and AkHsS
– Fixed a bug which could prevent uploading from working
– Improved translations
– Support for Win/Loss and score variables in the automatic naming scheme
– New Danish and Romanian translations, thanks to xerrion and BossmanCG
– Improved translations and new language files for Czech, Polish, Vietnamese and Swedish, thanks to SOoly, Flane, toilaai024 and LEmedab
– Fixed a bug which could occasionally cause a crash when changing tab.
– Fixed bug which caused Simplified Chinese tooltips to appear when language was set to Chinese (Traditional).
– Improved translations, as well as new Hungarian and Korean thanks to orwen89 and Lua
– Uninstaller should now correctly remove all files, shortcuts and registry keys associated with LOLReplay (except for recorded replays and data)
– Added various missing localization strings
– Replays from the Taiwanese Garena server should now correctly have their region identified as “TW”
– Turkish translation, thanks to afrodude!
– Item and spell tooltips are now localized for the selected language
– Fixed a bug which caused LOLReplay not to work on the Chinese server after the latest patch (1.0.0.130)
– Fixed some bugs which could cause rare crashes
– New & improved translation for Spanish, French, Russian, German, Latvian, Dutch, Portuguese, Portuguese (Brazil), Chinese (Traditional), Chinese (Simplified), Japanese, Thai and Finnish.
– Thanks to xMoko, clad0, SaranHasnor, Jabler911, drantor, aarchijs, Blinkin, xow, Canettieri, chjimmy, dulerweil, Pentive, dear123000 and 3ventic!
– This makes LOLReplay now available in 16 different languages!
– Added support for a few localization strings which were previously not supported.
– Added localization support to most of the remaining UI components (If you spot any more that need support let me know
– Fixed a bug which could prevent language files from opening for some users
– Improved Portuguese, German, Dutch and Spanish translations (Thanks to Canettieri, drantor, Blinkin and xMoko)
– Improved localization support
– Fixed a display issue with older (pre 1.0.0.130) replays
– First pass of new translation system (Apologies for the terrible placeholder translation text)
– Fixed a bug which could cause replays to fail to record.
– Fixed a bug which could prevent replays from playing back.
– Various bug fixes for issues with application startup and launching replays.
– Improved spectator mode support.
– Improved support for tournament realm replays
– Fixed a bug which sometimes caused region to be saved incorrectly when recording.
– Improved support for Garena PH
– Fixed a bug which caused recording to fail for users with long account ids.
– Minor bug fixes for item icons
– Fixed a potential bug with screenshot capturing
– Improved error reports
– Fixed a bug which could cause a crash when clicking the LOLReplay system tray icon
– Improved stat logging for matches where the end of match stats take a long time to show up.
– Bugfix for a rare bug which could cause the client to crash on starting a match.
– Fixed a bug which prevented update checking from working correctly in versions 0.7.3-0.7.4.6. If you have friends who use LOLReplay, please make sure you inform them of the update!
– Fixed a bug which sometimes caused stats not to be recorded for matches
– Fixed some issues which could cause LOLReplay not to launch correctly.
– Replay uploads are now verified before uploading, as well as after uploading.
– Fixed a number of bugs which caused skipping playback, or crashes on starting replays for some users.
– Fixed various playback issues when playing 1.0.0.121 and older replays with patch 1.0.0.130
– Improved stat recording for matches which take a long time to received the end of match stats
– Fixed various playback issues when playing 1.0.0.129 and older replays with patch 1.0.0.130
– Fixed a bug which could cause crashes on starting a match.
– Fixed various rare occurring bugs which could cause crashes in the recorder.
– First win of the day indicator now supports account with the same name on different regions
– Fixed a bug which could cause incorrect username / password errors for some users when logging in
– Other minor bug fixes
– Bug fixes and improved checking for .NET 3.5 SP1 on install.
– Improved support for latest Garena / SEA patch
– New tool-tips for items, summoner spells and players
Summoner tool-tips now show wins/losses (for the corresponding queue), and elo for ranked games
– First win of the day indicator
– Match elo is now displayed on the match details page (for ranked matches)
– Various minor bug fixes
– Improved resource usage before activation (which also lays the groundwork for further performance optimization in the future)
– Bugfixes for various minor issues.
– Added Debug logging to help diagnose errors.
– Fix for “Unable to Connect” errors, sometimes caused by recording sometimes missing the start of replays.
– Summoner Spell icons now use 1.0.0.129 images
– Minor UI fixes
– Various performance improvements so that LOLReplay uses less CPU while recording.
– Further bug fixing for compatibility issues with older versions of DirectX, and users with limited access privileges.
– Minor Bug fixes and UI Improvements
– Completely new and improved UI
– Replay details now displays more information such as items, gold earned etc (New replays only)
– Upload and download replays to and from leaguereplays.com
– Improved “smart” filtering to search by Champion, Summoner or Map – just type what you are looking for eg “Haxalot as Singed”
– Screenshots are now automatically saved alongside each replay
– Optimized CPU usage while idle
– Note: This version introduces a new file format, and will convert all existing replays when first launched. Backups will be saved to (Replay Directory)/backup
LOLReplay 0.7.6.5
LOLReplay 0.7.6.4
LOLReplay 0.7.6.0
LOLReplay 0.7.5.15
LOLReplay 0.7.5.8
LOLReplay 0.7.5.0
LOLReplay 0.7.4.10
LOLReplay 0.7.4.9
LOLReplay 0.7.2.4
LOLReplay 0.7.2
LOLReplay 0.7.1.6