Download the LOL Replay Client






Download the Latest LOL Replay v0.8.9.11

Requirements

Be sure to download and install this if you get an error when trying to run LOLReplay:
.NET Framework (3.5 SP1 or 4.0)


We do this because we love it, but money always helps

Change Log

0.8.9.11 – 19 / 09 / 2014

– First pass on new bug reporting system (accessed via clicking the button in the bottom left hand corner)
– Fixed a bug which could cause recording issues
– Various minor bug fixes

0.8.9.9 – 18 / 07 / 2014

– Fixed a bug which could cause a black screen when trying to play back some replays. Be sure to select “yes” if you receive a “Cached exe version appears invalid” error.
– Fixed some minor issues for Garena and TR users.

0.8.9.8 – 17 / 07 / 2014

– Minor UI improvements
– Fixed a bug with some Unicode names displaying incorrectly

0.8.9.7 – 15 / 07 / 2014

– Fixed a bug which caused crashes for some users when starting a match

0.8.9.2 – 07 / 07 / 2014

– Re enabled screenshot capture functionality
– Thumbnail is now displayed for new replays
– Camera no longer locks up momentarily when rotating for the first time
– Fixed camera jitter / jerky movements when playing back camera paths
– Fixed a bug which could cause a crash when trying to add the first camera waypoint

0.8.9.1 – 04 / 07 / 2014

New free cam mode allowing full control of the camera (Right click and drag, then press ‘’ to enable free cam)
– Improved support for old replays (Currently 4.4.x.x+, but we’ll be adding support for replays right back to around 2012 in the near future)
– Fixed a bug which prevented replays from recording for some players with Unicode characters in their names (mainly on EUNE).
– Fixed a bug which could cause “Spectator data unavailable” and other errors when trying to play back replays.
– Heaps of bug fixes and behind the scenes changes to make things hopefully run smoother in the future

0.8.7.4 – 23 / 05 / 2014

– Quick fix so that replays do not crash with the latest league of legends patch (4.8.x)
– Fixed various minor issues with the LOLReplay UI
– Note that we have been working on some major updates in the near future, but this is just a minor patch in the interim

0.8.7 – 21 / 03 / 2014

– Fixed a bug where the game window could run in the background and not be visible when playing a replay
– Fixed a bug where LOLReplay would display version errors and not load replays
– Fixed a bug where the game client could crash on attempting to rotate the camera during a replay (ie right clicking)
– Various other minor bug fixes and back end improvements

0.8.6 – 1 / 03 / 2014

– Various bug fixes for latest version of League of Legends
– Some minor fixes for Windows 8 users

0.8.5.2 – 11 / 12 / 2013

– End of match stats will now display trinkets as well as items (for newly recorded replays)
– Various other fixes for match stats.

0.8.5.1 – 7 / 11 / 2013

– Holding Ctrl or Alt while right click dragging will now rotate about a single axis.
– Fixed some issues with playback of PBE replays
– Fixed some issues which could cause replays to crash during loading

0.8.5.0 – 5 / 11 / 2013

– Fixed an issue which caused replays to crash when loading (Note that backwards compatibility is currently unsupported, however I am working on it…)
– Camera can now be rotated as well as tilted (Right click + drag)
– View distance can be increased or decreased via '<' and '>' keys
– Camera rotation can be reset via the 'i’ key
– UI can be toggled via 'u’ key (Note this was an existing feature, I’m just pointing it out here until I get around to adding a controls list somewhere…)

0.8.4.1 – 26 / 10 / 2013

– Fix for match stat recording
– Fixed an issue which could cause playback and version errors

0.8.3.0 – 14 / 09 / 2013

– Fix for crash issues introduced in League of Legends update 3.12 (PBE).
– Fix for various recording and playback issues (Mainly those seen on PBE and which would be apparent once the next patch – 3.12 goes live).
– Fixed an issue which could cause replays to be recorded with no map or player list

0.8.2.3 – 07 / 09 / 2013

– Minor bug fixes for latest patch, more fixes to come soon.

0.8.2.2 – 18 / 07 / 2013

– Fixed a bug where hiding the UI (Via the 'u’ hotkey) Hid grass and other game elements as well as the UI.
– Other Minor bug fixes
– Official Riot replays (from the PBE) now show up in the replay list

0.8.2.1 – 27 / 05 / 2013

– Fixed a bug which prevented replays being recorded in spectator mode

0.8.2 – 21 / 05 / 2013

– Improved reverse patching system
– Fixed a bug which could cause the LOLClient to crash on showing the end of match stats screen.
– Fixed playback of older replays (3.03.0.198+), note that replays from prior to 3.03.0.198 may not function correctly, and there are still some minor graphical glitches that need to be resolved for replays prior to 3.5.0.71 well.
– Preliminary support for playback of official replays (will be enabled once Riot sort things out on the PBE and I get a chance to give it a more thorough test).
– Known issue: Stat recording and replay auto-naming currently do not work

0.8.1.4 – 13 / 02 / 2013

– Fixed replay playback for standard mode Season 3 replays.
– Improved load time for standard mode replays
– Camera tilt and extended zoom now function correctly for Season 3 replays.

0.8.1 – 11 / 02 / 2013

– Temporary fix for spectator recording post Season 3 patch. Note that various functionality including playback of existing Season 3 replays currently does not work. We will get everything fixed again, but it may take a little more time.

0.8.0.1 – 31 / 10 / 2012

– Fixed extended zoom and camera tilt for 1.0.0.150 replays.
– If you still have any issues with Fog of War, try enabling shadows (use any setting except No Shadows)

0.8.0 – 28 / 10 / 2012

– Fixed an issue introduced by League of Legends patch 1.0.0.150 which prevented replays from being recorded in spectator mode.
– Fixed a bug which could cause spectator replays to freeze on or shortly after the loading screen
– Various other minor bug fixes

0.7.9.44 – 23 / 08 / 2012

– Fixed an issue which could cause spectator mode replays to stop playback near the start of the replay on older PCs.

0.7.9.42 – 22 / 08 / 2012

– Game settings (such as resolution, fullscreen/borderless/window mode etc) are now separate from standard game configuration. ie modifying settings in a replay will not effect settings in the next game you play and vice versa.
– Fixed an issue which could cause spectator replays to stop playback part way through
– Various Spectator mode improvements
– Spectator replays are now saved to a sub folder named “spectator” (Note this has been in there for a few versions but somehow got omitted from the patch notes).

0.7.9.41 – 21 / 08 / 2012

– Various minor fixes for spectator mode.
– Ctrl-U now hides all UI elements in both Spectator and standard replay modes.

0.7.9.39 – 15 / 08 / 2012

– Fixed a bug which could cause SpecMode replay loading to stop at the end of the loading screen.
– Fixed a bug which caused Tournament replays containing a pause to pause for far to long (there is now no pause).
– New context menu options for copying replay links and opening in browser when right clicking on an uploaded replay.

0.7.9.35 – 10 / 08 / 2012

– Support for SpecMode recording on Brazilian server
– Enhanced camera zoom during replay playback

0.7.9.34 – 26 / 07 / 2012

– Improved replay list and replay detail view load times
– Fixed an issue which could cause multiple error dialogs if League of Legends is not installed.
– Improved loading speed of replays from 1.0.0.143
– Fixed an error which could cause playing older replays to fail for Garena users

0.7.9.31 – 25 / 07 / 2012

– SpecMode recording is now enabled by default.
– Improved support for Garena users.

0.7.9.30 – 19 / 07 / 2012

– Added support for SpecMode recording on Garena SEA/SG server.
– Fixed an issue which could cause replay packaging to fail in some rare cases.
– Fixed a bug which prevented login from working in the client.

0.7.9.27 – 18 / 07 / 2012

– Fixed an issue which could cause standard mode replay recording to fail, resulting in firewall errors when attempting to play back the replay.
– Improved translations, as well as added support for Macedonian (thanks to Chejo)
– Improved support for Chinese server
– Fixed a bug which caused some replays to load much slower than they should have been.

0.7.9.26 – 16 / 07 / 2012

– Updated translations for Spanish, Hungarian, German, Vietnamese, Dutch, Bulgarian, Russian, Slovene, Lithuanian, Portuguese (Brazil), Greek, Korean, Hebrew, (thanks everyone!)
– New Ukranian translation thanks to Synchrofazotron
– Fixed installer language options to include all languages

0.7.9.25 – 14 / 07 / 2012

– Fixed a bug which caused both SpecMode and standard replays to be saved by default (even if the option had not yet been ticked)
– Optimized CPU usage, especially while the application is idle in the system tray.

0.7.9.24 – 12 / 07 / 2012

– Fixed an issue which could cause replays to crash while loading
– Fixed an issue which could cause replays not to save in SpecMode even if the option was ticked
– Added an option to save multiple replays for each match – one in spec mode, and one in standard mode

0.7.9.23 – 11 / 07 / 2012

– Fixed a bug which prevented user login (and subsequently replay uploading) from working
– Fixed various issues with playback of older replays (1.0.0.129-1.0.0.141). Note that 1.0.0.128 and older are still unsupported.

0.7.9.21 – 10 / 07 / 2012

– Fixed an issue which caused 1.0.0.142 replays to load slower than they should do.
– Fixed an issue introduced in 1.0.0.142 which prevented screenshots being saved during matches.
LOL Replay now remembers installation options for the next time that it is installed.

0.7.9.19 – 8 / 07 / 2012

– Fixed an issue which could prevent replays from recording for some users.

0.7.9.18 – 5 / 07 / 2012

– Fixed an issue which prevented PBE replays from playing back

0.7.9.17 – 2 / 07 / 2012

– Fixed a bug which could prevent replays being recording in SpecMode, even if the option was ticked
– Added support for recording SpecMode replays on the Thai server

0.7.9.13 – 29 / 06 / 2012

– Improved application start up speed
– Various performance and responsiveness improvements, most noticeably when browsing replays

0.7.9.12 – 28 / 06 / 2012

– Fixed a bug which could cause replays to skip the start of the replay during playback
– Added a new naming option “<region>”

0.7.9.11 – 25 / 06 / 2012

– Added new naming options: <elo>, <avgelo>, <queue>, <length> (See Replay Naming Options for further details)
– Added a naming preview when modifying replay naming scheme in the settings window.
– Fixed a bug which could sometimes cause SpecMode recording to fail

0.7.9.9 – 24 / 06 / 2012

– Improved memory usage and fixed a memory leak which should reduce memory usage significantly for users with large numbers of replays.
– Fixed an issue which cause standard 1.0.0.141 replays to crash on loading.
– Fixed a bug which could cause some old replays to have playback issues such as full screen minimap.

0.7.9.6 – 22 / 06 / 2012

– Fixed an issue which could cause the client to lock up when clicking “My Replays”
– Fixed an issue which could prevent some of the newer items being displayed in replay match details.

0.7.9.5 – 21 / 06 / 2012

– Fixed a bug which could cause the LOLClient to crash if using both LOLReplay and LOLMatches clients at the same time.

0.7.9.4 – 17 / 06 / 2012

– Fixed a bug which could stats being saved with replays.
– Fixed a bug which could prevent replays being saved in spectator mode.

0.7.9.2 – 16 / 06 / 2012

– Added support for the new Proving Grounds map
– Fixed a bug which could cause the Air client to lock up in some rare cases.

0.7.9.1 – 12 / 06 / 2012

– Client should again record match stats for each replay
– Fixed a bug which could cause the LOLReplay client to display a “Script Error” dialog
– Fixed an issue which could sometimes cause replays to display in the bottom right corner of the screen.




Complete Change History